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L-SYSTEMS GENERATOR OVERVIEW

L-Systems Generator is 2D/3D modeling tool based on L-Systems and Cellular Automata. Originally written in Visual Basic for master thesis at PUCP, Lima, it has been developed in C# as tool for my university courses and as platform for research and experimentation with complex systems, fractals, natural forms, computational design, algorithmic architecture and music. The original application has been expanded with additional tools: L-SystemsADN, to edit, combine and generate new L-Systems using genetic metafors, and progL-Systems to transform L-Systems into a new programming language. A limited edition is downloadable for free. The complete C# edition is downloadable for 20 USD.



L-SYSTEMS GENERATOR OVERVIEW






February 2017, Umberto Roncoroni.


NEWS/HISTORY

2017
Turing machine interactive application
Working on musical L-Systems
2016
Developing L-System programming language. GA 2016 Conference paper and exhibition. Implementing new tools and export options
2015
Developing L-Sytems programming language. Thanks to a grant of the Consorcio de Universidades. Lima,Perú. Generative Art Manual edited by the Universidad de Lima
2014
Improving the application with C#
2011
Genetic L-System Exhibition at Artware6, Lima. Developing genetic editing tools.
2009
GDesign 1.0 written in VBasic 6.0 as Master Thesis